Key Points:
- Cultivate the correct attitude towards the use of information technology among teachers and students, including an understanding of intellectual property, copyright, and privacy.
- Utilize information technology for interactive learning to develop students' general competencies.
- Transform the traditional teacher-centered instructional model in classrooms into a student-centered approach. Under the guidance of teachers, students become proactive, inquisitive, and creative learners.
- Guide students in enhancing their information acquisition, analysis, and utilization skills through the internet and electronic tools, while fostering knowledge, skills, and attitudes in information processing.
Goals for this Year:
- Promote e-learning classrooms to enhance student engagement and self-learning abilities, leading to improved learning outcomes.
- Through diversified learning activities, provide students with opportunities to experience, learn, and apply digital knowledge such as AI and coding, enhancing creativity and learning effectiveness.
Robot school team training class |
Scratch Junior Story Production |
Micro:bit programming learning |
Scratch math game production |